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Project P.I.T.T.

Patch Notes

Project P.I.T.T. Updates & Patch Notes — Latest Changes Explained

Project P.I.T.T. patch notes explained: latest 1.0.7 changes and which guides were updated.

Confirmed
Latest version
Update 1.0.7 (August 30, 2026)
Panel Rack
Can bind the interact key and gains a new auto-dispense toggle
Pistons
Tools can stick to piston heads and move with them; turning a piston off locks its current position and turning it back on resumes previous motion
Save fix
Official fix for main-ending bricked saves applied in 1.0.7
Contents0105
  1. 01Quick Answer
  2. 02Latest Update: 1.0.7
  3. 03What Changed in 1.0.7
  4. 04What This Changes in Your Current Run
  5. 05Guides Affected by 1.0.7
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1.0.7 (Aug 30, 2026) adds quality-of-life and reliability fixes: the Panel Rack can now be bound to the interact key and includes an auto‑dispense toggle; pistons were reworked so tools can stick to and move with the piston head and toggling a piston off locks its current position; the Trade Terminal gains a long‑press wipe for all placed tools and Clear All now removes Gambling Crates; several reliability fixes (piñata/cushion, a duck workbench animation, and main-ending bricked saves) and small UI hints/ground markings were added. Official Steam notes: https://steamcommunity.com/app/4026250/

Release date: August 30, 2026 (official Steam Community patch notes)

Quick Answer for 1.0.7 gameplay changes:

  • Panel Rack: bind to interact key + new auto‑dispense toggle.
  • Pistons: tools can stick to the piston head and move with it; turning a piston off locks position; turning it back on resumes prior motion.
  • Trade Terminal: long‑press the tool lever to wipe all placed tools; Clear All now handles Gambling Crates.
  • Ground markings for future machines; torch light unlock now shows control hint.
  • Reliability fixes: piñata/cushion, automatic duck workbench animation, and an official fix for main-ending bricked saves.

Official source: https://steamcommunity.com/app/4026250/

  • Panel Rack
    • You can assign the interact key to the Panel Rack, letting you open/use it with your chosen input instead of relying solely on context click.
    • An auto‑dispense toggle lets you switch automatic dispensing on or off per rack.
  • Pistons
    • Tools placed on piston heads will now remain attached and move with the piston.
    • Switching a piston off will lock it at its current location; turning it back on resumes its previous motion state.
  • Trade Terminal
    • Long‑pressing the tool lever clears/wipes all tools placed from that terminal.
    • The global Clear All function now properly removes Gambling Crates as well as standard placed items.
  • UI / World
    • Ground markings were added to indicate spots for future machines (helpful for planning builds).
    • Torch light unlock now displays a control hint so you can see which button to use.
  • Reliability / Bugs
    • Piñata and Cushion behaviors received reliability fixes.
    • Automatic duck workbench animation issue fixed.
    • Official fix for main-ending bricked saves (this update explicitly fixes the problem that 1.0.6 attempted to address).
  • Panel Rack bind + auto‑dispense: You can integrate Panel Racks into controller/keybind workflows immediately. If you relied on manual interaction, you can now toggle auto‑dispense off to prevent accidental outputs.
  • Pistons: Moving pistons can now carry tools and other items that are attached to the head—this affects routing and moving-tool setups. Use the piston toggle to pause and lock a tool in place, then resume movement later without losing timing/state.
  • Trade Terminal cleanup: Use the long‑press wipe to quickly clear placed tools during a run or before selling/repurposing a station. Clear All now removing Gambling Crates means less leftover clutter when you need a full reset.
  • Save reliability: The explicit fix for main-ending bricked saves reduces the risk of being unable to continue after finishing the main ending; if you were stuck or worried about that edge case, runs should be safer going forward.
  • Minor UX and reliability fixes (torch hint, ground markings, piñata/cushion, duck animation) improve clarity and reduce small annoyance-based soft failures; these are low-impact but helpful for smoother runs.

If you encounter a remaining save or stability issue, consult the Troubleshooting guide for current recovery steps and temporary workarounds.

  • Panel Rack — Updated to document the new interact bind and auto‑dispense toggle, and recommended usage patterns for controller/keybind setups.
  • Trade Terminal — Updated to show the long‑press wipe and explain Clear All handling of Gambling Crates.
  • Automation — Updated to reflect piston behavior changes and how attached tools move with piston heads; recommended piston toggle uses for locking positions.
  • Troubleshooting — Updated with notes about the main-ending bricked-save fix and where to look if you still run into corrupted or bricked end sequences.
  • Anomaly Phase 4 — Mention added about new ground markings being placed for future machines relevant to Phase 4 planning.

Player-impact summary: QoL and reliability focus. Panel Rack can be bound and given an auto‑dispense toggle; pistons now carry attached tools and can be locked/resumed; Trade Terminal gains a long‑press wipe and Clear All now removes Gambling Crates; small UI hints and ground markings added; multiple reliability fixes including one specifically addressing main-ending bricked saves.

Player-impact summary: Stability and input fixes. Addressed shift scheduler inconsistencies and saving reliability; Panel Rack gained a dedicated keybind (but no auto‑dispense toggle at that time); unplaced fuses return on save; continued work on post‑ending saves; mouse polling improvements for FPS; lost tool recall and lava tool respawn fixes.

Player-impact summary: Emergency cleanup and stuck-item fixes. Added a Pause Menu → Clear Items option for emergency cleanup (no refund) and reduced occurrences of key items remaining permanently stuck in walls.

Player-impact summary: Early hotfix addressing launch‑window stability issues and other immediate launch problems. Short, targeted fixes to improve playability immediately after release.

Q: Can I rebind the Panel Rack interact to any key or button? A: Yes — 1.0.7 lets the Panel Rack be bound to your interact key. See the Panel Rack guide for recommended setups.

Q: If I turn a piston off, will it lose its motion state? A: No — turning a piston off locks it at its current position; turning it back on resumes previous motion as of 1.0.7.

Q: How do I clear all placed tools at a Trade Terminal? A: Long‑press the tool lever at the Trade Terminal to wipe all placed tools. Full details are in the Trade Terminal guide.

Q: Are my runs safe from the main-ending save bricking bug now? A: 1.0.7 explicitly fixes the main-ending bricked saves issue. If you still experience problems, consult Troubleshooting and attach logs or report via the official Steam page linked below.

Q: Where can I read the official patch notes? A: Official updates and full notes are on the Steam Community: https://steamcommunity.com/app/4026250/

Official source: https://steamcommunity.com/app/4026250/