Complete Hidden Progression route visual
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Progression Route

Complete Hidden Progression

Follow the fuse box, weight gate, and achievement handoffs in the order players usually need them.

Follow the Route

Read these guides in order.

Each step builds on the last. Start at the top and work your way down.

01
Fuse BoxProject P.I.T.T. Fuse Box Locations — All 3 Fuses & UP? AchievementProject P.I.T.T.: the Fuse Box sits on the facility's upper catwalk (right-side elevated area), you need to find and place all three fuses, then tackle 200kg step.Read guide →
Project P.I.T.T. Fuse Box Locations — All 3 Fuses & UP? Achievement preview
02
Progression GateHow to Reach 200kg in Project P.I.T.T. — Best Heavy Items & What to Do NextHow to reach 200kg with stable heavy objects, why weight matters more than object count, and what to do next at the Percentage Pipe.Read guide →
How to Reach 200kg in Project P.I.T.T. — Best Heavy Items & What to Do Next preview
03
Percentage PipeProject P.I.T.T. Percentage Pipe Guide — Why It Stays at 0%Why basic ducks leave the Percentage Pipe at 0% after 200kg, the 10 Anomalies route, and when to keep Piñatas intact for Phase 4.Read guide →
04
Phase 4 ProductionProject P.I.T.T. Anomaly: Recipe, Phase 4 Role, and the Percentage PipeCraft Anomalies in Phase 4 with 1 Duck, 1 Cash Register, and 1 Piñata, then use 10 Anomalies to fill the Percentage Pipe to 100%.Read guide →
05
Phase 4 AnomalyHow to Make Anomalies in Project P.I.T.T. — Phase 4 Recipe & Workbench FixesPhase 4 recipe, workbench fixes, and Piñata staging tips for making Anomalies in Project P.I.T.T.Read guide →
06
Secret EndingProject P.I.T.T. Secret Ending Guide — END?, Elevator Code & RouteReach the END? secret ending and find your save-specific elevator keypad code; 2640 is not a universal fix.Read guide →
07
Elevator CodeProject P.I.T.T. Elevator Code — Why 2640 Doesn't Work & How to Find Yours2640 is not a universal elevator code; the four save-specific digits are revealed by using a Keycard plus UV Light to read your save's hidden clues.Read guide →
08
CompletionProject P.I.T.T. Achievements Guide: Complete 23-Achievement ChecklistOne practical guide to preserve the 23-achievement checklist and help plan completion around progression and the endings. This guide preserves the exact checklist: QWACK!, KACHING!, MORE!, MESS!, EXTRA!, LAG!, FIESTA!, GAMBLING!, STUFFED!, WEIRD!, MEGA!, RICH!, CONSUMERISM!, FAST!, BAD?, UP?, INVISIBLE?, HEAVY?, OPEN?, LOOP?, SECRET?, END?, END!. END? = Secret Ending. END! = Main Ending. It clarifies Consumerism (unlocking and buying everything), notes FAST! represents throughput of 400 products per minute, and treats Speed Radar only as a known FAQ/blocker with an unconfirmed unlock trigger. It recommends a precautionary before-ending plan: finish the 300 combo, reach 1 trillion, and purchase-every-item work before triggering the ending when practical.Read guide →
Project P.I.T.T. Achievements Guide: Complete 23-Achievement Checklist preview

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